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Drag and drop your left mouse button to move the ufo.
Drag and drop your right mouse button to rotate the camera.
Scroll to zoom.
One finger to move the ufo.
Two fingers to rotate the camera and zoom.
Fly a saucer over a packed city, grab panicking crowds with your tractor beam, and fling them across the skyline. No levels, no score — just physics-driven mayhem powered by a massive GPGPU crowd system.
Desktop: left-click drag to move the UFO, right-click drag to orbit the camera, scroll to zoom.
Mobile: one finger to fly, two fingers to rotate and zoom.
Inspired by Destroy All Humans!, this experiment pushes WebGL with thousands of simulated humans reacting, running, and ragdolling in real time. There is no real abduction — only beautiful, barely playable chaos.
Based on the Lusion Monthly Experiment. Rehosted for the Abduction community.